Level Designer Junior
MATHIAS COCHEREL
MY PORTFOLIO
01

Bacharo" is a Third-Person Beat 'em Up rooted in Pre-Columbian mythology. Players embody a fallen demi-god seeking revenge against the brother who imprisoned him. The gameplay centers on visceral combat across a hostile jungle, requiring players to hunt down and destroy a pantheon of local deities to reclaim their power.
02

Plunge into the depths of the Exclusion Zone. Project Tchernobyl is an immersive bodycam horror FPS where you must infiltrate an abandoned nuclear power plant alone. Developed over a condensed 2-month period as a second-year Game Design project, this experience focuses on hyper-realistic tension, environmental storytelling, and the claustrophobic anxiety of a solo expedition.
03

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An atmospheric reimagining of the CS:GO map 'Inferno', with a focus on dark and gloomy level art. This environment was designed specifically to serve as a custom 3D backdrop for a personal CS:GO edit
