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Level Designer Junior

MATHIAS COCHEREL

MY PORTFOLIO

01

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Bacharo" is a Third-Person Beat 'em Up rooted in Pre-Columbian mythology. Players embody a fallen demi-god seeking revenge against the brother who imprisoned him. The gameplay centers on visceral combat across a hostile jungle, requiring players to hunt down and destroy a pantheon of local deities to reclaim their power.

02

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Plunge into the depths of the Exclusion Zone. Project Tchernobyl is an immersive bodycam horror FPS where you must infiltrate an abandoned nuclear power plant alone. Developed over a condensed 2-month period as a second-year Game Design project, this experience focuses on hyper-realistic tension, environmental storytelling, and the claustrophobic anxiety of a solo expedition.

03

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An atmospheric reimagining of the CS:GO map 'Inferno', with a focus on dark and gloomy level art. This environment was designed specifically to serve as a custom 3D backdrop for a personal CS:GO edit

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